I played the game and I write a little analysis. It's a really good game to be created in 48 hours. The movement it's really fluid and kill feels good (sounds a little strange this). The pixel art it's """simple""" but good. The protagonist movement feels a bit like the protagonist of Celeste (and Katana Zero). Logically has some bugs because the short development time. For me has a big desing problem with the "Lost" ability, this not have limit or handicap and it's easy to abuse that. The level desing it's good. The IA it's stupid but it's ok, not need be so much clever. The idea it's nice and I think with more time and more work this game can convert in a excellent game. I don't know the games of the others participants or if the game jam ended but I hope you win ^^
PD: sorry for my english :p